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There are five games for use in corporate training
programs or academia (appropriate for colleges & universities, including law schools, business schools, and other graduate programs). The games teach skills in group
problem-solving, leadership,
mediation, and negotiation.
Current game titles include:
----- Avoiding a Strike -----
How the students, faculty, president, and board of governors can attempt to resolve a potential strike by administrative workers at a university.
----- Keeping the Company Open -----
How a conglomerate, local management, union leadership, and others can find common ground to preserve jobs and keep a company open after years of tension and disagreements.
----- Surviving a Plane Crash -----
How a fisher, co-pilot, nurse, contractor, salesperson, marine, and others can reach a workable agreement after a major plane crash in remote Alaska.
----- Buye & Seller of Non-toxic Chemicals -----
A two-party negotiation between an industrial chemical salesperson and a chemical
buyer that is deceptively simple yet actually very rich;
the perfect first game for negotiation training or coursework, it teaches the range of outcomes and
issues in what appears to be a simple distributive bargaining price negotiation.
----- Escaping an Earthquake -----
How a building owner, architect, and
various tenants survive an earthquake;
failure to agree on a strategy spells tragedy for this temporary team.
----- Siting a Waste Facility -----
How a company deals with its
competitor, community, regulators, and a concerned public
when it wants to site a waste transfer facility in a
possibly ideal semi-industrial neighborhood.
Download trial version.
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