 |  | 

There are five games for use in corporate training
programs or academia (appropriate for colleges & universities, including law schools, business schools, and other graduate programs). The games teach skills in group
problem-solving, leadership,
mediation, and negotiation.
The games are:
----- Siting a Waste Transfer Facility -----
How a waste company deals with neighbors, a competitor, the health department, mayor, and police.
----- Controlling the Labs -----
How an environmental problem occurs in a classified research lab and the institution deals with the lab director, neighbors, health officials, and others.
----- Sustaining the Fish -----
How the stakeholders can choose to save the fish stocks in Gloucester.
----- Hunting for Buried Treasure -----
How an environmental group, inhabitants, the Department of Interior, governor, and an insurance company can make decisions about treasures possibly buried on a fragile barrier island.
----- Lords of the Islands -----
The environmentally active among 80 teens stranded on a tropical island must negotiate with the jocks, deadheads, student government, and lawyers-to-be among them.
|
|