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Simulations · Product Pack · Environmental

There are five games for use in corporate training programs or academia (appropriate for colleges & universities, including law schools, business schools, and other graduate programs). The games teach skills in group problem-solving, leadership, mediation, and negotiation.

The games are:

----- Siting a Waste Transfer Facility ----- How a waste company deals with neighbors, a competitor, the health department, mayor, and police.

----- Controlling the Labs ----- How an environmental problem occurs in a classified research lab and the institution deals with the lab director, neighbors, health officials, and others.

----- Sustaining the Fish ----- How the stakeholders can choose to save the fish stocks in Gloucester.

----- Hunting for Buried Treasure ----- How an environmental group, inhabitants, the Department of Interior, governor, and an insurance company can make decisions about treasures possibly buried on a fragile barrier island.

----- Lords of the Islands ----- The environmentally active among 80 teens stranded on a tropical island must negotiate with the jocks, deadheads, student government, and lawyers-to-be among them.