Click to enlarge

<H2>PLAY AND LEARN USING OUR POWERFUL 7 
STEP NEGOTIATION TRAINING SYSTEM</H2><br>
<H3>NEGOTIATION SYSTEM FOR LEADERS, 
MANAGERS AND BUSINESS OWNERS</H3>
<br>
<br>
Learn the steps of our negotiation training games, 
understand the components of real negotiations.

Scroll down to order

New Pricing:
1. One Game = $19.95/game price for one use license for downloaded games ordered directly from this website or if you want to reuse the games they are also just $19/95 - REUSE and COPYING IS OK by purchaser)

2. Order 4 games and we will send you one FREE game, or a copy of Negotiator Pro software FREE - ask for the premium by calling us at 727-657-0089 9:30-5:30 EST or send us an email at npro60@gmail.com for details.

3. To save money download our software and games today.



Simulations  Detailed Descriptions
Negotiator Pro Co. has developed a series of over 50 scored, multi-party, multi-issue off-the shelf games. These games have been tested on a wide range of ages and negotiation experience. Over 3500 players have played one or more of the games listed below.

Pricing: One Game = $19.95 for 5-9 players (for all the materials, reuse by purchaser/licensee is OK, copying is OK by purchaser/licensee)

The games fall into several categories:

"Introductory" games for those new to organized negotiation training,

"Disaster" games which emphasize team building and resolving disputes under pressure,

"Environmental" games that deal with important policy issues facing the public and private sectors,

"Family" games that deal with family dynamics, and

"Management" games that address a wide range of business issues including leadership, communication, group problem solving, allocation of scare resources, and team building.

"Other" games address a further diversity of topics.

Please click below to select a category of games:

INTRODUCTORY ROLE-PLAY GAMES
DISASTER ROLE-PLAY GAMES
FAMILY ROLE-PLAY GAMES
ENVIRONMENTAL ROLE-PLAY GAMES
MANAGEMENT ROLE-PLAY GAMES
MISCELLANEOUS ROLE-PLAY GAMES
Simulations  Benefits to Trainers
We have developed some of the only scored role-play games that break down the group problem-solving tasks into cognitive 'chunks' to make the experience more explicit to participants. As a result, debriefing is more meaningful. And, the games provide an extremely easy format for handling large or small groups of 4-100 participants. Only one teacher or trainer is required to set up, run, and debrief the games. The games are easily to run because they are designed by experienced teachers and trainers. The games come with notes for teachers and trainers. They can be taught by either domain experts or by general trainers or they can be run by peers.

Because the skills are undertaken one at a time, it is easy for the participants to understand, immediately, what went well and what did not. When a number of volunteers discuss their experience, it is likely that this will cover the experiences of those who did not get a chance to discuss every aspect of their experience. This helps reinforce the learning in powerful ways.